![]() The TITAN-X – None of the perks, but still with some of the cost of going ProĪt the same time, the Quadro K6000 Flagship (with all its lineup) stood proud, with full ISV and drivers support. As a result, Green gained some more momentum in the Industry, establishing an even stronger foothold in what was already more or less set concrete. Having firsthand experience of how much double precision matters in some programs (AutoCAD and the video industry being prime examples), it was something new, and something exciting. Because of the unlocked DP, the price tag had received a begrudging nod from me. ![]() A sort of midway between the mostly single precision based GPUs of the usual nomenclature. TITAN series GPUs would get unlocked double precision performance but not the ISV and Drivers support of the Quadro Series. ![]() A market which Nvidia dubbed as “Semi-Pro”. The TITAN branding was originally designed to establish a brand new market. Let’s start with the TITAN branding first. The price point strategy and positioning of the new TITAN-X and the Quadro M6000 is what we will be exploring in this opinion editorial.Ě TITAN Idea – Some of the perks, without the full cost of going Pro The game Nvidia Corporation ( NASDAQ: NVDA) is playing is one of pure numbers, and involves (technically) legal tactics such as price skimming and utilizing the gap in its competitor’s lineup, all the while skirting the edge of legality and trust. I use Blender Cycles a non hybrid renderer so I need all the vram I can lay my hands on. The problem in this way of letting the GPU help you render is that if CPU and GPU aren't "eqivalent" in power one of them needs to wait for the other to be ready with calculation to bring "that stuff calculated together". The benefit here is that the GPU don't do material calculation stuff and don't need to load all the textures in the (limited) GPU-RAM. So the GPU does one part of the rendering process and the CPU another! "Indigo is capable of Hybrid GPU + CPU rendering. Hybrid Renders will use your Cpus as well but I do not know if they will use system ram too. I still like that 12 gig of Vram for the Titan X for rendering GPU scenes since your are limited to the amount of vram on your card for rendering scenes. The amount of cuda cores is important but the power of cuda cores is very, very important. Theoretically, this could blow past supporting 4K resolutions and power surround 4K (that’s 3 screens each running at 4K). And DirectX 12 may hold some secret sauceallowing users and developers to utilize combined Video RAM in a way - namely, 2圆GB actually becomes a usable 12GB. I’m going with the dual-GPU option, but with Maxwell at its core we can expect significant gains in performance and power efficiency. Is it technically a dual-GPU like the Titan Z? Or is this a true, fully usable 12GB of VRAM? Nvidia isn’t talking until GTC which kicks off in a couple weeks. “It’s the most advanced GPU the world has ever seen,” Huang said, and proceeded to hand Sweeney what is allegedly the company’s first production unit.Īll we know at this point? It’s based on Nvidia’s Maxwell architecture, has a 12GB framebuffer, 8 billion transistors, and took “thousands of engineer-years to build.” We also know that it’s apparently well beyond a concept, as Huang says it “will power GDC 2015,” meaning that multiple VR demos, at the very least, are being driven by the Titan X. After a few moments of silence, Nvidia CEO Jen-Hsun Huang walked out saying “I have one.” Ever the showman… “Does anyone have any ideas how we can do this?” he asked the audience. Epic head Tim Sweeney explained to the attendees that this new VR experience was so powerful it required a new graphics solution.
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