![]() If you manage to track down a witch they have a chance to throw a splash potion of weakness. Unfortunately, feeding them multiple golden apples does nothing, but you can cure a zombie villager without brewing the potion yourself. Zombie villagers are cured with a splash potion of weakness and a golden apple. Can you cure a Zombie Villager without a potion? There is no method to cure a zombified piglin. The game has two ways for a zombified piglin to come to be and it would be difficult to decide whether the cured zombified piglin would become a piglin or a pig. Unfortunately, you cannot cure a zombified piglin. They do drop carrots and potatoes so perhaps they have a liking to the earthy vegetables. They are not seen to be eating anything either. Unfortunately, there is nothing that you can feed to a zombie. Even splash potions of healing will damage the zombie due to its undead likeness.įrom a lore perspective, zombies want to eat your flesh. There is no way to heal a zombie in Minecraft. They have a sickly green color and some bones sticking out. There are zombie horses that do not spawn naturally and have to be spawned using commands or spawn eggs. Zombified piglins will aggro onto the player if there are any in the area and the player attacks one. They commonly hold golden swords and can be distinguished by their bone and pig flesh exterior. Zombified Piglin is piglins that wandered into the overworld or were pigs that were struck by lightning. Once they become drowned they will drop whatever enchanted armor or weapons they were holding! If you want to keep what they have on them I recommend leading them to water. They can drop their weapons and armor with a rare 8.5% chance. Their weapons and armor can generate to be enchanted. Geared zombies can spawn with armor and tools/weapons. Despite being so waterlogged they are not immune to daylight burn. It may be difficult swimming away from a drowned with a trident. Drowned do not take damage from being underwater too long and they can spawn wielding a trident. Drowned can naturally spawn in oceans or regular zombies can spend too much time underwater and they can become the blue-faced, algae-covered monsters. They have grayer skin on account of being exposed to the sun and tattered clothes.ĭrowned can be commonly found in ocean biomes. They have gotten used to the harsh heat of the desert and are immune to burning in the daylight. They look just like villagers with their token long noses and their garb will change depending on what profession they had. Zombie villagers can spawn naturally or existing villagers can be infected into zombie villagers if you are playing on normal or higher. Be careful around these, they can fit in small 1x1 holes and chase you into your house. They look just like their adult variants but much smaller. They are much faster than regular zombies and still have the same amount of health. Zombies will detect players from further away than regular mobs.īaby zombies have a rare chance of spawning. They are distinguishable by their green skin and light blue shirt and blue pants. The regular zombie is the most common type. For example if it spawns with a leather helmet if it has other armor it will all be leather.Ģ0 hit points,10 full hearts,+ its armor ratingĠ-2 Rotten flesh,(Rare),Worn armor,Equipped tools/weaponsĮasy: 2 Hearts ,Normal: 2.5 Hearts,Hard: 3.5 Hearts,(If armed),Easy: 2.5 Hearts,Normal: 4 Hearts,Hard: 6 HeartsĪ pig struck by lightning or a piglin who wandered into the overworld.Ġ-1 rotten flesh,0-1 gold Nuggets,(Rare),1 Gold Ingot,Golden Sword (If holding) If wearing armor all other pieces of armor will be the same. If wearing a helmet becomes immune to daylight burning. Geared zombie damage increases based on what type of sword it holds.,Easy: 1.5 Hearts + Tool damage,Normal: 2.0 Hearts + Tool damage,Hard: 2-2.5 Hearts + Tool damageĪ zombie with weapons and armor. Does not take damage from drowning.Ġ-2 Rotten Flesh,(Rare),1 Gold Ingot,1 Trident (If holding one),1 Nautilus shell (If holding one) Can spawn with a trident to deal ranged damage. Immune to daylight burning.Įasy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts,(With Trident),Easy: 2.5 Hearts,Normal: 4.5 Hearts,Hard: 6 HeartsĪ zombie that was underwater too long. Will always drop what they are holding.Ī dried out zombie. Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 HeartsĠ-2 Rotten Flesh,(Rare),1 Iron Ingot,1 Carrot,1 Potatoįaster and smaller than regular zombies.
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